Ags Stream Initiatives: Innovation In Action
Welcome to our STREAM Projects hub—where STEM, VR, Robotics, and 3D Printing come alive! These hands-on innovations are thoughtfully integrated with the American IB curriculum, fostering creativity, critical thinking, and real-world problem-solving. Explore how our students build future-ready skills through dynamic, interdisciplinary learning experiences rooted in inquiry and innovation.
LEGO® Kits:
Engineering Meets Imagination

At AGS, LEGO® isn’t just for fun (though it is fun!). It’s a hands-on way for students to dive into engineering and coding. Whether they’re building robotic arms or coding their creations to move and react, students use kits like LEGO Mindstorms and SPIKE Prime to bring their ideas to life.
This experience goes beyond building blocks—it’s about thinking critically, working as a team, experimenting, and learning through trial and error. Every click and connection strengthens their understanding of mechanics, sensors, motors, and coding logic.
Virtual Reality (VR)
Learning That You Can Step Into

Imagine walking on Mars, examining the human heart from the inside, or standing inside Van Gogh’s Starry Night. With VR at AGS, students don’t just learn about the world—they step into it.
By integrating VR across subjects—from science to literature to history—we make abstract ideas tangible, emotional, and unforgettable. It’s more than just cool tech—it’s a powerful way to build deep understanding and empathy.
3D Printing:
Turning Ideas into Reality

There’s something magical about watching your own idea become a real object. With our 3D printers, students do just that—designing products using CAD software and then printing them with biodegradable materials.
From phone stands to robotics components and even eco-friendly packaging, students learn not only technical skills but also design thinking, problem-solving, and sustainability. They see that their ideas can become real-world solutions.
Woodworking:
Bringing Innovation to Life by Hand

Sometimes, creating something with your own two hands is the most powerful way to learn. In our fully equipped woodworking lab, students design, measure, cut, and craft original projects—from furniture to kinetic sculptures.
This hands-on experience builds spatial awareness, craftsmanship, resilience, and a deeper understanding of materials. It's a blend of engineering, art, and personal expression, all in one.
Robotics Kits:
Learning to Think Like Engineers

Our robotics program is at the heart of STREAM at AGS. Students use robotic kits to build machines that can navigate mazes, respond to sensors, or solve specific challenges. As they code, debug, and refine their designs, students learn how to think logically, work through failure, and adapt like real-world engineers. It’s learning that mirrors the future.
How STREAM Aligns with IB and the American Curriculum
STREAM and the IB philosophy go hand in hand. At AGS, we encourage students to inquire, think critically, reflect, and connect ideas across subjects—all core values of the IB.
- Students explore the Design Cycle, working through investigation, planning, creation, and evaluation.
- STREAM projects naturally integrate ATL skills, learner profile traits, and real-world connections.
We also align with American standards like the NGSS and Common Core, providing structured academic development in:
- Scientific investigation and engineering practices
- Math modeling and reasoning
- Tech and art integration
By combining the structure of American standards with the creativity and global focus of IB, we prepare students to thrive in a complex and evolving world.
Inspiring the Future, One Project at a Time
At AGS, STREAM is more than an acronym—it’s a pathway to purpose-driven learning. It’s where students learn by doing, take risks, and discover the power of their own ideas. We invite you to explore the possibilities. See the innovation in action. Be part of the future—starting now.
Beyond Earth: A Journey to Space – A STREAM-Based Competition
At AGS, we love to push boundaries. That’s why we created Beyond Earth: A Journey to Space—an exciting STREAM competition where students tackled one big question: How can we live on Mars?
This challenge sparked imagination, critical thinking, and teamwork. Students designed Martian habitats, built robotic rovers, explored climate prediction, and created hydroponic farms. Through this, they learned to combine science, tech, creativity, and empathy—just like real innovators.
Projects were judged on:
- Innovation & Creativity
- Technical Feasibility
- Teamwork & Communication
- Quality of Presentation
It was inspiring to see students dream big—and back those dreams with research, teamwork, and purpose.



